![]() ![]() The AH-1Z has three main playstyles, the playstyles of this attack helicopter are focused around dominating in the following roles: medium & close range, long range, and air protection/support. For maps which are open and flat, climb to a high altitude and assess the situation, just make sure to scan the map and not get fixated on a location. ![]() To utilise the AH-1Z viper, make sure to adjust the tactics to the map, for example, on maps with rocks and hilly terrain, stay low and use cover whilst you get to into a position which will allow you to dominate the battlefield. ![]() ![]() To optimise your loadout, pick a role to specialise, air protection or ground attack, though this attack helicopter can do it all. In addition, the AH-1Z can carry a combination of missiles, rockets or miniguns together. The AH-1Z offers a large array of ordnance selections, from miniguns and rockets, to Hellfire missiles. The AH-1Z is an attack helicopter, it does this role very well, in fact, it is one of the best attack helicopters in the game, with speed up to 411 km/h (255 mph). Using the AH-1Z Viper after the AH-1F requires learning time, the playstyle between this and the AH-1F has some unique differences such as ammunition, views and overall playstyle. The next module called AIM-9L provides two AIM-9L missiles, once installed on each wing tip along with the previous MAW system. When unlocked, countermeasures are not installed - this requires the MAW module (tier I) to be researched and installed, this provides up to 120 countermeasures. The AH-1Z only has the following Defensive systems installed: AH-1Z performs evasive action while deploying flare series. ![]()
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